Beta 5 Changelog:
-Reworked BLU spawn for better access to objectives;
-Added a television on RED spawn that shows control points and BLU spawn depending on the game state;
-Reworked windows on connector building;
-Changed glass textures on some windows;
-Fixed a cubemap material on BLU spawn;
-Cable management;
-Improved lighting;
-Made lighting on B less intense;
-Made lighting on BLU spawn brighter;
-Added a healthpack in an area near point B entrance;
-Clipped some areas that shouldn't be accesible;
-New visuals on BLU spawn, BLU spawn-B connector area, points A and C;
-Entrance to the roof on A has been made narrower so it's more obvious that you can't get on top of it;
-New signs for better navigation and map lore expansion;
-Some optimisation efforts.