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CP Taigalab a3

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Barion

L1: Registered
Nov 12, 2019
6
Barion updated Taigalab with a new update entry:

Alpha 2

Alpha 2 Changelog:

-Fixed HDR lighting bugs.
-Changed respawn wave times for both teams.
-Changed point cap times to 5, 12, 20.
-Added teleport triggers from irrelevant spawns.
-Added signs that poin towards objectives to help with navigation.
-Lights are not green now.
-Broken up the shed near RED first spawn.
-Reworked glass doors to avoid confusion with windows.
-Doors on point A are no longer one-way.
-Doors no longer Z-fight with floors.
-Fixed door RED spawn B not playing open...

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Barion

L1: Registered
Nov 12, 2019
6
Barion updated Taigalab with a new update entry:

Alpha 3

Alpha 3 Changelog:

-Increased RD respawnwavetime.
-Cap time changed to 5, 10, 15 for A, B, C respectively.
-Some textures applied to add variety to colour palette.
-Added pipes that connect control points together.
-Added skulls on control points.
-Reworked healthkits and ammopacks around the map.
-Made a doorway on BLU spawn wider.
-Unused RED spawn doors lock on BLU cap.
-Added blockbullets on BLU spawn doors/windows to prevent projectiles and explosive damage to go through.
-Added...

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