synthetic rc6a

KOTH in some kinda chemical plant thing

  1. That's not Good Enough

    -attempted to make the point a stronger area
    -shortened stairs to lower room in order to give the point more visability
    -changed jump path to upper areas by point to remove heavy head glitch area
    -added grates at point so players can see into the underground tunnels
    -moved around walls and doors on side paths at mid to lessen how powerful it is while blocking cheeky sightlines
    -removed barrel clusters on the side of the 2nd transitional building to make that area feel less cluttered
    -fixed the bug causing a stupidly large file size


    1. 20180911045655_1.jpg
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    4. 20180911045748_1.jpg
    5. 20180911045848_1.jpg
    6. 20180911045904_1.jpg
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