Changes:

+
Changed the cover around mid to allow for easier attacks on the point
+ Opened up the ramp route to mid
+ Added additional ammo pack outside of the ground entrance to mid

Small Fixes:


+ General beautification improvements
- Generally improved clipping
Changes:

+
Changed the cover around mid to shorten sightlines
+ Added more cover against Snipers in the Sniper Deck

Small Fixes:

+ Added a few decals and general beautification improvements
- Generally improved clipping
Changes:

+ Added more signs and details
+ Textured a majority of the map

Small Fixes:

+
All Health and Ammo Kits now have patches under them
- Fixed general cover oversights

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Mid - Showing RED Side
koth_suspension_b10013.jpg

Mid - Side View
koth_suspension_b10023.jpg
The Mine

koth_suspension_b10015.jpg
Second Courtyard - RED Side
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Spawn Courtyard - RED Side
Changes:

+
Increased the size of the 2nd courtyards
+ Added more Health Kits
+ Added more cover against Snipers in the 2nd courtyard
+ Increased the size of mid and raised the point platform

Small Fixes:

+
Slightly changed the layouts of the spawn rooms
+ Added a few decals and general beautification improvements
- Fixed general clipping oversights
Changes:

+
Added Small Health Kit by Capture Point
+ Changed pile of junk with a ramp by Mine Route
+ Added more cover in Mine Route
+ Added alcove for defenders by Capture Point

Small Fixes:

+
Moved Dump Truck
+ Extended Death Pits farther downwards
+ Added patches underneath Pick-Ups where previously missing
- Fixed general optimization issues
Changes:

+
Added additional cover against Snipers
- Removed largely unused side of Mid entirely

Small Fixes:

+
Added additional patches underneath pick-ups
- Fixed general clipping oversights
Changes:

+
Added additional cover against Snipers to prevent annoying ramp-shots
+ Added more Health and Ammo Kits
+ Added more cover in the mine
- Removed largely unused side of Mid

Small Fixes:

-
Removed clipping and shadows on train tracks
- Fixed general clipping oversights