Past 72hr Jam Entry Randomly Generated Maps 0.5
I made a program that creates maps. Here's its first attempts.
What's the best way to make maps as fast as possible? Make a program that makes the maps for you! For this 72hr jam, I'm making a random map generator in C++. I'll post all the source code at the end of the event, but until then, I'll be posting some of the maps it creates here.
Currently the results are a bit glitchy, but they seem to work fine gameplay-wise. Any feedback is appreciated!
Here's some screenshots of the first randomly generated map I'm posting to this site, ctf_pipegen!
Hammer top-down
C++ output
Outdoors
Pickups
Indoors
Underground Pipes
Pipes entrance
Currently the results are a bit glitchy, but they seem to work fine gameplay-wise. Any feedback is appreciated!
Here's some screenshots of the first randomly generated map I'm posting to this site, ctf_pipegen!
![pipegen_1.jpg pipegen_1.jpg](https://sjc1.vultrobjects.com/tf2maps-forum-attachments/data/attachments/41/41546-8ca6c7bc2df11230618970d38e0525a7.jpg)
![pipegen-2.jpg pipegen-2.jpg](https://sjc1.vultrobjects.com/tf2maps-forum-attachments/data/attachments/41/41547-97da822a7abab440b1569e729f0b1e26.jpg)
![pipegen-3.jpg pipegen-3.jpg](https://sjc1.vultrobjects.com/tf2maps-forum-attachments/data/attachments/41/41548-20930a74cc4af9f976016a7a70f71f93.jpg)
![pipegen.jpg pipegen.jpg](https://sjc1.vultrobjects.com/tf2maps-forum-attachments/data/attachments/41/41549-7a60e4ca5d2e3cb9c6419c93c792add2.jpg)
![pipegen-5.jpg pipegen-5.jpg](https://sjc1.vultrobjects.com/tf2maps-forum-attachments/data/attachments/41/41550-ec443ae971bfba393d7a05bc229e3a19.jpg)
![pipegen-7.jpg pipegen-7.jpg](https://sjc1.vultrobjects.com/tf2maps-forum-attachments/data/attachments/41/41551-e9cb55b2133942c8462c4b95ffdcb6e5.jpg)
![pipegen-9.jpg pipegen-9.jpg](https://sjc1.vultrobjects.com/tf2maps-forum-attachments/data/attachments/41/41552-d9831a91dea15a8c2d3d85d05b2e25ca.jpg)