-Attempted to make B more defendable for red
-redid C to make it more defendable
-added another spawnroom for Red when dealing with B and C
-changed red spawnroom at last to be less confusing
-adjusted lighting so everything's less jarate yellow outside
-fixed players teleporting into walls on spawn change
-fixed odd bass sound spam (hopefully)
-lowered health and ammo in vet path at last to make it less powerful
-added some signs to help guide players

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