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-adjusted A
-adjusted B
-adjusted C
-re-added upper balcony at D for blu
-adjusted respawn wave times
-adjusted pickup locations
-clipping fixes
-detail changes
-other stuff
-clipping fixes
-minor detail changes
-removed one of the wood ramps for blu at B
-adjusted spawn times around the map
-adjusted some health and ammo
-other stuff probably
-clipping
-adjusted health and ammo around the map
-added a new staircase at last
-moved around cover at last
-some detailing stuff
-more optimization attempts
-probably other stuff too
-moved around cover at B to try to help blu attack it better
-removed some doors at D so it's less of a mess of them
-drop down from red final spawn to C now closes after C is capped to help make that route more viable for attackers
-minor detail changes
-clipping fixes
-re-added one way door (told ya it would be back)
-probably other stuff too that I don't remember
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