Version a5:
-Added a custom First Aid sign texture next to the resupply lockers at both spawns.
-Lowered the right wall in batts.
-Changed the flank route so that instead of it leading to the enemy's batts, it leads to point.
-Removed the Flank balcony and the bridge connecting it to the Sniper balcony.
-Lowered the point and changed the cover.
-Raised the roof of the main building, sniper balcony, and batts.
-Extended Sniper balcony forward to be in line with the wooden fence on the left side.
-Moved health and ammo packs that were on point to different locations to better suit the new point layout.
-Changed/Added Hint/Skip Brushes for optimization.
-Changed Clip brushes.
-Extended the wood fence on the left side to remove a potential sniper angle.
-Added some overlays for decoration.
-Added some props for decoration.
-Added more nodraw textures on faces that aren't visible during normal gameplay.
-Changed/Added Areaportal entities for optimization.
-Added more skybox props to decorate the 3D skybox.