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King of the Hill with an airstrike (gamemode prefab) V5

King of the Hill, but there's a secondary point that launches an airstrike and resets the point.

BASICS
This King of the Hill gamemode variation has a secondary point. The point can be captured after the main point by the losing team.
Capturing this point launches the airstrike: both main and secondary points are locked and reset, the doors slowly close and an airstrike happens, killing everyone outside of buildings. (or wherever you want to place trigger_hurt)
8 seconds after the explosion, the doors open and the main point gets unlocked. The secondary point gets unlocked after another 60 seconds. (i made this cooldown so that airstrikes could not be spammed)

The airstrike idea was inspired by a Half-Life map "crossfire".

INFO
This prefab requires no custom assets or VScript; after compiling, everything should work from the get-go.

You are allowed to use or modify this prefab in your projects, provided you credit me using my TF2Maps account name. (or link)

PACKAGE
The zip file includes:
  • gamemode prefab (.vmf file, openable with hammer)
  • precompiled test map (.bsp file)
  • "readme" file
License
Credit is required. Permission to modify optional.
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Author
dabmasterars
Downloads
191
Views
442
First release
Last update
Category
Prefabs

More downloads from dabmasterars

Latest updates

  1. Version 5

    Updated the logic Main point no longer resets on airstrike capture Added additional text entities Airstrike countdown now shows on the hud Optimized file size
  2. Version 4

    Optimized file size
  3. Version 3

    Updated editor text Updated map logic