Indust

Indust A6

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Indust A6

An indoor koth map by a complete newbie

So after watching UEAKCrash's tutorial videos (which are so incredibly helpful and useful by the way!) I caved and made a koth map, and now I'm posting it up to hopefully learn how much I did that was right / wrong (because yay learning!)
I came up with an indoor area with a central point that has a roof and two towers on either side, although looking back on it now I'm not entirely sure why I stuck with the indoors theme but I still quite like it.
I'm mostly just looking for lots of feedback since I don't really expect this to be "good"; despite my friends really enjoying it I'm sure I could improve on so much.
Also, please tell me if the cubemaps are borked, they seem to love being incredibly finnicky on my end.

So, here's some screenshots of various places, starting with the full top-down:
20160401144535_1.jpg

Outside BLU spawn:
20160401144150_1.jpg
20160401144155_1.jpg

The "tower" on each side of the point:
20160401144202_1.jpg
The bottom side of the point:
20160401144325_1.jpg
20160401144331_1.jpg
Where the vent in the last screen leads to:
20160401144354_1.jpg
And then, the point itself:
20160401144414_1.jpg
20160401144424_1.jpg
20160401144429_1.jpg

Hopefully I set everything up right, can anyone also let me know if I missed anything? ^^
Author
Star Bright
Downloads
693
Views
693
First release
Last update
Category
King of the Hill

More downloads from Star Bright

Latest updates

  1. Now with 99% less dev textures!

    Finally got around to texturing this dang thing! In terms of layout not a whole lot has changed, but I'm happy with where it sits currently (will upload screens in a bit) Removed (hopefully) all dev textures Lowered the ceiling Added some signs...
  2. Updated to A5

    Thanks to whoever was in the EU gameday today. I didn't get a whole lot of feedback, so there weren't many layout changes, but I did get some stuff accomplished: Redistributed health and ammo: Above the point from medium to small To the...