This Version of Frigid contains the following changes:
General:
Made Blu's spawning area and final last larger
Remade path to 1st point
Added new room for trapped players stuck in train tunnel leading to last.
Changed health and ammo packs
Raised train times from 30 and 50 to 50 and 120 leading to the train coming less often.
RED CHANGES:
Added a new spawn location at last providing high ground and a hopefully good engineer setup spot
Added more cover to last
Added more Health and ammo around last to promote more fighting around certain areas
DEVELOPER THOUGHTS AND FUTURE FOR THE MAP:
I have had alot of fun learning about how to and how to not make displacements and I look forward on how I can make this map better in the future, starting to look towards the possibility of this map becoming a 3 CP Attack/defend, Cannot wait to get feedback to make A3!
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