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Fracture A8

Mining Madness

Here's stage one of my multistage payload I've been planning for a while! Stage one is mostly outside, stage two will be inside the mine, and stage three will be a mix of both.

This might end up being an entry to Assym2 if I'm happy with it when the contest ends.

Feedback is always appreciated, and thank you for taking the time to look at my map!
First release
Last update

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Latest updates

  1. A8: New final and cleaner geometry

    I'm going to be honest: since this is based on an unfinished A8 update I last touched in 2017, there's probably a lot of changes that aren't listed here. Stage 2 is still missing; I'm currently still deciding if I want to try and fix it, or...
  2. A7: Stage One Reworks

    Hey look, I finally decided to work on an old map of mine again instead of making a new one! What a surprise! And it only took almost 10 months! Removed Stage 2 It was rushed for the contest and not fun Stage 2 will return, but I'm rebuilding...
  3. A6: Contest Edition 2: Asymmetric Boogaloo

    I did a bunch of balance tweaking to hopefully improve the pacing of the map. Of particular note is that the roll forwards zone in stage two is now slows the cart when descending, and you cannot speed it up. A bunch of health and ammo changed...