Control Point !BEAM! 1.0

we are in da beam wait... not this beam

  1. ISPuddy
    [:eek:WARNING : STUPID F2P AHEAD!]






    do you want to make your own custom capture :cap: area with beam around them? :engienope:

    just use this

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    what is this

    -the control point beam texture
    -no shadow
    -only just vmf (no new texture need :intel1:)
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    i recommended use as func_illusionary :)

    Images

    1. controlpoint_hologram_tf2maps_01.png
    2. controlpoint_hologram_tf2maps_02.png