controlpoint

  1. Clay Creature

    cp_pointlink a1

    This is one of my first tf2 maps, so its a bit basic. 30 second setup time, 2 control points for each team
  2. FateFighter

    Control point bug

    I have a problem that the control point works perfectly, it counts down when it can be occupied, but as soon as I touch the map and modify something, it no longer counts down, only the control point opens. What can I do to prevent this from happening every time?
  3. ThatGreenSpyGuy

    cp_under A2

    A small Control Points map taking place under Viaduct. The map is pretty simple at the moment, but the outcome of the match HEAVILY depends on how you Attack/Defend. A can be captured by Blu pretty easily, unless Red finds a good strategy. Opposite for B. Blu needs to push in as a team to cap...
  4. VanderCat

    Sea Point b1a

    That's my first map wich i can upload, and share. Made with prefabs and library Credit to: A Boojum Snark's Ultimate Mapping Resource Pack AlexCookie's Small Prefab Pack v1 Midlou's Pickup Timer V2 Ravidge's Lighting Library 1.0 Necrσ, Mercenary Park Prop Library V1 Dusk till Dawn...
  5. Arenovas

    cp_sunken a2

    A 2 point A/D map which is meant to be set within the confines of a semi-sunken ship. Made for the 2018 72 hour Summer Jam. Just to note there are three areas with pitch black stripes, I couldn't seem to fix them no matter how much I tried.
  6. Arenovas

    cp_sunken a2

    A 2 point CP map taking place in some form of semi-sunken ship. Made for the 2018 72 hour Summer Jam.
  7. Bumpy

    Past 72hr Jam Entry cp_cliffside 2017-02-11

    Each team had their own side of the cliff. This is a very fast paced map because the 2 teams will need to take over the bridge connecting the cliffsides to take over the control points.
  8. ISPuddy

    1CP-CLOAK jokeben

    [:eek: WARNING! : THE STUPID F2P AHEAD!] :entitytool: If you like CLOAK!!! and you want to make :cap:_CLOAK!!! style this is the pefab 1:cap: - what in this pefab - 1-CP-Cloak.vmf
  9. ISPuddy

    Powerhouse 3CP 1?

    [:eek: WARNING! : THE STUPID F2P AHEAD!] :entitytool: If you like Powerhouse and you want to make :cap:_Powerhouse style this is the pefab 3:cap: - what in this pefab - 3-CP-Powerhouse.vmf
  10. ISPuddy

    Control Point !BEAM! 1.0

    [:eek:WARNING : STUPID F2P AHEAD!] do you want to make your own custom capture :cap: area with beam around them? :engienope: just use this ----------------------------------------------------------------------------------------------- what is this -the control point beam texture -no...