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- Added clipping to the sidewalks to smoothen the transition when walking onto or off of the road
- Added decals and HUD overlays to hopefully make navigating the map easier
- Added some scaffolding to mid to help with height variation
- Reduced the full health pack at mid to a medium pack
- Made respawn times shorter for the losing team and longer for the winning team
- Moved the ramp at the high path to the last point to the other side of the hallway and widened it
- Added a tunnel between the two ramps from spawn to the last point at the halfway mark
- Minor changes to some doorways to improve clipping
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