KotH wubwubwub 2015-09-08

TF2's Greatest Dubstep Map

  1. UKCS-Alias

    aa UKCS-Alias Mann vs Machine... or... Mapper vs Meta?

    Messages:
    1,263
    Positive Ratings:
    747
    • Thanks Thanks x 1
  2. Xven

    Xven L1: Registered

    Messages:
    1
    Positive Ratings:
    1
    Bug

    i found a bug, when you stand infront of it you can stand on the speaker which causes the animation to stuck. anyway i love this map, its the reason why i played tf2 again after idk 1 year or so

    edit:
    looks like this and will stuck at this point
    [​IMG]

    edit:
    found another bug you can make it stuck liek this aswell
    [​IMG][​IMG]
     
    • Thanks Thanks x 1
    Last edited: Aug 18, 2014
  3. Sergis

    aa Sergis L666: ])oo]v[

    Messages:
    1,866
    Positive Ratings:
    1,130
    this map needs an unpacked custom sky texture

    you must create a hall of mirrors in the sky

    then again it seems to have grown from the last time i saw it and maybe it isnt all that necessary
     
  4. Crash

    aa Crash func_nerd

    Messages:
    2,999
    Positive Ratings:
    4,320
    This map hasn't been updated since the very first version released.

    I've seen it without a proper skybox, though... no one should experience that horror.
     
  5. Crash

    aa Crash func_nerd

    Messages:
    2,999
    Positive Ratings:
    4,320


    Changelog:
     
    • Thanks Thanks x 4
    Last edited by a moderator: Aug 29, 2015
  6. EmeraldStar82

    EmeraldStar82 L1: Registered

    Messages:
    4
    Positive Ratings:
    3
    Thank you for making my year Crash... again. c;
     
  7. radarhead

    aa radarhead Hands out ratings like cheap cigars

    Messages:
    995
    Positive Ratings:
    531
    I was expecting the hollow space in the back of the speaker to be a deathpit. I was wrong. 0/10.
     
  8. Crash

    aa Crash func_nerd

    Messages:
    2,999
    Positive Ratings:
    4,320
    Oh, I should mention here that I know about the bugged nav mesh causing the bots (including the skeletons) to wig out a bit. I know exactly what I need to fix it, so expect that in the coming weeks. I'm trying to take a bit of a break though, because this
    [​IMG]
    is basically all mapping time.
     
  9. Kraken

    Kraken Few more zeros and ones for the site to proccess

    Messages:
    434
    Positive Ratings:
    115
    Hey crash can you or are you making a behind the scenes video?
    Cause I bet every one is wanting to know how did you make this.
     
  10. Crash

    aa Crash func_nerd

    Messages:
    2,999
    Positive Ratings:
    4,320
    A behind the scenes video is planned to be one of my next releases.

    Anything specific you are interested in? I planned on explaining the randomizer system and the process of "choreographing" each event.
     
  11. Kraken

    Kraken Few more zeros and ones for the site to proccess

    Messages:
    434
    Positive Ratings:
    115
    Well the skybox is one that really inpressed me, but all the other stuff that plan to explain is also very intersting.
    I really hope this video is as good in quality as all the others.
     
  12. Crash

    aa Crash func_nerd

    Messages:
    2,999
    Positive Ratings:
    4,320
    Me explaining how the song randomizer system works, as well as the rotating skybox:
     
    • Thanks Thanks x 7
    Last edited by a moderator: Aug 29, 2015
  13. Crash

    aa Crash func_nerd

    Messages:
    2,999
    Positive Ratings:
    4,320
    Updated to koth_wubwubwub_remix_vip! (I'm super proud of this name)

    Downloads in OP

     
  14. Vel0city

    aa Vel0city Mission Impossible Spider

    Messages:
    1,866
    Positive Ratings:
    1,463
    This map needs a slogan. Like "Do you have stuck pixels on your computer's screen? Do you want to have a seizure? Play koth_wubwubwub_remix!" or something.
     
  15. Kill_the_Bug

    Kill_the_Bug L14: Epic Member

    Messages:
    1,453
    Positive Ratings:
    234
    OMG we just played this and it's the BEST MAP EVER WELL DONE
     
  16. Dr. Scaphandre

    Dr. Scaphandre L1: Registered

    Messages:
    47
    Positive Ratings:
    17
    Hey Crash, I'm editing the Wubwubwub page on the official TF2 Wiki, and I wanted to know if you could post a list of all the songs used on the map. It would help me out a lot with the page if you did. Thanks again, and love your work. ^^
     
  17. Crash

    aa Crash func_nerd

    Messages:
    2,999
    Positive Ratings:
    4,320
    This is the most complete list I have. I both the original creation and the update I made in a rush and I didn't keep organized with it. Plus I got a lot of the tracks from big compilations that didn't always have every song listed on them.
     
  18. Dr. Scaphandre

    Dr. Scaphandre L1: Registered

    Messages:
    47
    Positive Ratings:
    17
    These will work. Thanks man!
     
  19. Pocket

    aa Pocket func_croc

    Messages:
    4,408
    Positive Ratings:
    2,163
    Wow, dude, I know this probably isn't a genre you willingly subject yourself to on a regular basis, so I can understand just going "hey can you find me some dubstep I can put in this thing" and tossing in whatever sounds the most ridiculous, but not even finding out what they are? That's just a lack of dedication to your craft right there.

    Like, at least run them through Soundhound and double check its results, geez.
     
  20. Crash

    aa Crash func_nerd

    Messages:
    2,999
    Positive Ratings:
    4,320
    Yeah I have ran them through sound hound. It found nothing for the ones I don't have still.

    Like I said, most of it was from compilations that didn't have the track I used labeled.