Godslayer57
aa
- Sep 1, 2009
- 573
- 323
Are those pipes and ceiling texture fro hl2?
They could be tf2 assets but they feel really out of place
That looks awesome, soylent.
Riever: I agree with what Ravage said, it'll be a pain in the ass to optimise. You've basically got a flat plane with a bunch of stuff on it, most of which looks like it'll be rendered all at once. I can't really give feedback on much else, but make sure your filename is in all lowercase - caps crash Linux servers (I don't remember if the mapname is always in caps in spectator mode).
It's just the map name, although it couldn't hurt to have the others lowercase as well. But the server only reads the map name, IIRC.
<snip>.
isnt it all displacements? we could just open up the sdk file of hydro, right?
English Monster, is that good or bad?