WiP in WiP, post your screenshots!

Dayal

L3: Member
Feb 8, 2017
123
293
So I was a bit tired of the Decoy like spawn my map had, decided to polish it up a bit and before I knew it, it became something entirely different.
766B68C2614296D49F9FBCB2F0E7FF14F794461B
 

Asd417

Sample Text
aa
Mar 20, 2016
1,461
1,035
Is it a skybox? If so, you can put it on above or below the playable map, if it not a skybox, then check this Tutorial
The problem is, that the skybox is 99% from upward, copypastaed.
The upward building is just the whole func_detail of the map, scaled down. My hammer nearly crashed while doing it lol.
Pretty sure that I will be punished for copypastaing
 

Asd417

Sample Text
aa
Mar 20, 2016
1,461
1,035
I'm working on a better version of my halloween map
9ff6ea8975.jpg
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In-game screenshot:
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will you be keeping the Chinese signs in hell? Because that looked pretty good, differentiating your map from all the other halloween maps.
Also, how about turning some of the windows green, making them look haunted?
 

Seitan

L3: Member
Oct 30, 2015
135
8
will you be keeping the Chinese signs in hell? Because that looked pretty good, differentiating your map from all the other halloween maps.
Also, how about turning some of the windows green, making them look haunted?
I kept them in the Underworld so I guess it's a good idea to keep them on Hell too, also thanks for the green windows idea, I will try it
 

Bogdy

L4: Comfortable Member
Aug 13, 2014
187
208
20170528233701_1.jpg
20170528234223_1.jpg


What my team and I are working on for the MvM contest.
(Actually the first time I nailed proper room lighting, even though it's blatantly ripping off Mannworks.)
 

BigfootBeto

Party Time 2.0!
aa
Jun 8, 2016
498
848