I've been messing around with V-ray and Phoenix FD simulations. Just made a little scene to try out some fire simulations and the fur modifier to generate some grass. It's very buggy on my laptop, the lighting breaks a lot, so I kept it simple. The fire still looks weird, I only installed Phoenix FD today, so little clue how it works yet.
Some pictures of the scene: (I exported the models and textures from tf2).
Camera view:
In post I decided to mess around and ended up making it into a postcard.
(It's still very noisy because I didn't let it render long enough, my laptop isnt the best for this demanding render.. working on it though.)
What the final version looks like, so far.
If anyone here knows how to use V-ray or Phoenix FD properly, please PM me
I got some issues I could use a hand with.