I didn't say it was detailed. It just LOOKS gorgeous!
Thanks a bunch, but I really feel that I could spend a bit more time with dev textures, and with some simplified brushwork.
It does look nice! Though I can't help but feel that that Point E looks almost identical to Steel's E.
What if you had steps expand out from the middle of E as you captured point C to create a sort of pyramid around the point? Maybe there could also be walkways once D is capped?
ZeNewDragon, I think that would work out well. I do have func_doors around the point (which aren't functional yet), but I hid them for these screens.