Angles, angles, angles, angles, angles, angles, angles, angles, angles, angles, angles, angles, angles, angles, angles, angles, angles...
Angles, angles, angles, angles, angles, angles, angles, angles, angles, angles, angles, angles, angles, angles, angles, angles, angles...
Angles, angles, angles, angles, angles, angles, angles, angles, angles, angles, angles, angles, angles, angles, angles, angles, angles...
pl_clifftop_a2 now with at least 80% less eyebleed!
How do you even cope with that many angled walls and buildings? I'd get so lost making it.
Idk, you just need to draw it in your head before to do that on the grid, it's pretty easy but it need more work than usually
How do you build them on angles? As far as I know, the only way is to either build them on-grid and skew them diagonally, or build them on-grid and rotate them. I suppose one could also use the vertex tool.