Yeah I messed the cubemaps up somehow last minute, thats the first problem
Second is: there is no light source because pretty much all lighting is not finalised.
Third is a model texture I seem to have used by mistake.
Edit: map running 24/7 ( I think) on here - 84.45.84.166:27015
Oh, and before I forget, the "invisible wall" behind Red's first spawn. Any chance of getting some sort of barricade up there? It feels weird, it's one of those spaces where it *looks* like you can walk out there, but you can't. Throws you off. Maybe a short wall with a "land mines" warning on it, and a bunch of glowing red dots in the field?
What can be more fun than "noclipping" with the author himself in the skybox?
BTW: Good name for point 3 might be waterpump or drainage.
Hiding points for spies will come when you finish the map by adding stuff like barrels and tweak the lighting. It is a bit to open and light for them now.
This is the last time thats happeing for sure
Glad you like it and I'll be sure to add spy hiding places and whatnot
(lighting is all temporary at the moment)
One annoying thing did happen to me though, there is a low wall by one of the control points, (I think it is the last one on the first stage).
I got stuck between it and the cliff wall, and had to kill myself, so maybe the wall needs to be slightly shorter or some player clips need to be added round it somehow.
This is why I made remarks about things being purple:
and personal favorite:
BUT, after finding out I appeared to be the only one, I closed TF2, restarted and rejoined and everything was fine again.
As usual, I had loads of fun with you guys on this map.
I think the purple-issue has something to do with alt-tabbing/minimizing and restoring tf2...
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