Well i think the issue is more that they made a TC map, it failed to meet expectations and they moved on and made Payload and KoTH in its stead.
It's largely up to the mapping community to tackle it if they wish, Shmitz made meridian and YM is making strata.
Not really, hydro's primary issue is that it stalemates; and community discussion agrees that it's related to tight chokes, a lack of alternative flanks and the tendency for progression (such as starting a capture) to be lost.
It's largely up to the mapping community to tackle it if they wish, Shmitz made meridian and YM is making strata.
But did Hydro fail? I thought it was a great map it was only put down by the lack of other maps of it's gamemode.
Not really, hydro's primary issue is that it stalemates; and community discussion agrees that it's related to tight chokes, a lack of alternative flanks and the tendency for progression (such as starting a capture) to be lost.
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