The Spy Update de-cloaks?!

  • New users! Unable to confirm your account via email? Contact nesman on discord, there's an issue with the email server. *unrelated to the recent issue that we DM'd everyone about.

grazr

Old Man Mutant Ninja Turtle
aa
Mar 4, 2008
5,441
3,815
I don't see how/why they'd replace the butterfly knife. I'm just glad they fixed the damn backstab code. Unless they release something like a Shaving blade which always crits from the front. Return of the Facestab!

As for the Sapper. I guess they don't want to complicate things.
 

Ida

deer
aa
Jan 6, 2008
2,289
1,372
It sort of makes sense to not release a Spy knife unlock, because there are already three unlocks for the Spy. There must be a reason they're giving the Spy two watch unlocks.

If that is the case we only need to know the Sniper melee, Sniper achievements, the hats and the community maps. I'm sure they could cram all that into one day
 

Delusibeta

L3: Member
Mar 21, 2009
100
14
Here's what I think: Tomorrow we'll probably get the Sniper's melee upgrade, probably with a picture of a Spy with an Ambassador getting bashed by said melee unlock, with the sniper achievements.

I predict no community maps (they would probably have been bundled in with Day 2 if they were) and hats to be either a "stealthy" upgrade (like most of the changes to the spy so far), be a victim to Valve Time, or to be revealed on the announcement of a Free Weekend.
 

TMP

Ancient Pyro Main
aa
Aug 11, 2008
947
560
Did anyone notice tf2.com?

Did they just recently get that domain name as well?
 

bittman

L1: Registered
Dec 7, 2008
32
2
New update is (finally) out: http://www.teamfortress.com/sniper_vs_spy/

Good to see Jarate taking the piss out of us Australians.

Anyway, seems to be a useful support tool. I imagine people will complain they don't look cool and awesome enough, but I imagine this could potentially be useful.
 

cornontheCoD

L420: High Member
Mar 25, 2008
437
70
WOW, this is hilarious.

LOL, drunken cry-fighting

I love the random things like "We will give you a trophy." WTF?




"I have been shown who is the boss"

Edit: I LOVE the "as seen in print" It's an image of the comic...including the same exact image.
 
Last edited:

maggotrain

L1: Registered
Jan 31, 2009
22
1
Interesting again, and same thing as usual meaning that we have to wait sometime to see which upgrades to use and how.

Did this update arrive sooner than expected, and updating two classes at once? Could it be that Valve is rushing to get all classes updated so they could bring something new? Maybe new updates to first updated classes, maybe something completely new? The rumored new class???

Someone found this one quickly: http://www.ubercharged.net/forum/viewtopic.php?id=1871

Actually it seems to be quite used comic to make versions
 
Last edited:
Feb 17, 2009
1,165
376
I heard from some guys in the spy achievement server that it's only 2-3 hours till update, is that true?
 

YM

LVL100 YM
aa
Dec 5, 2007
7,158
6,081
I heard from some guys in the spy achievement server that it's only 2-3 hours till update, is that true?

judging by average info revealance times and the current time now I'd say that was accurate.
 

BrokenTripod

L5: Dapper Member
May 11, 2009
248
65
I'd say 3ish hours from now.

It's 11:03am PST and they've released the update pages after 2pm PST every time.
 

3DRyan

L2: Junior Member
Aug 29, 2008
57
6
Wasn't the scout update not out until late night, like 11ish? I thought I remembered it being reeeeeeal late.
 

JoshuaC

L420: High Member
Sep 2, 2008
444
164
Congrats, Youme!

Maps

* Added new map, Pipeline. Pipeline is the first map in a new game mode named payload race, which uses two carts in each map instead of only one like traditional payload maps
* Added new arena map Sawmill
* Added new arena map Nucleus
* Added new community payload map Hoodoo


Sniper Changes

* Added new sniper rifle replacement, The Huntsman. Instead of a sniper rifle, you have a bow that allows you to move around faster while firing, and fire more quickly than the sniper rifle. Works better at medium range than the standard rifle
* Added new SMG replacement, Jarate. If thrown on an enemy they will take more damage for short period of time. Also extinguishes flames on yourself or allies
* Added new SMG replacement, The Razorback. Will protect you against a single spy backstab, and stun the spy for a short period of time. Comes with a 15% move speed penalty for the wearer
* Standard sniper rifle now shoots through friendly players
* Added 54 new Sniper voice lines
* Added 35 new Sniper achievements


Spy

* Added new revolver replacement, The Ambassador. First shot is very accurate and will cause a critical hit if it hits an enemy's head. Accuracy is poor for a period after that
* Added new watch replacement, the Dead Ringer. When armed, you will appear in all ways to die to the first damage you take from an enemy. You'll be cloaked for 8 second after taking this damage. Upon de-cloaking you'll make a loud, distinct sound
Added new watch replacement, the Cloak and Dagger. Your cloak meter is only depleted when you move, so you can stay invisible indefinitely if you're standing still
* Spy name tags now show up properly when disguised as their own team
* Fixed a bug that would cause spectators to see disguise weapons incorrectly
* Fixed a bug where enemy spies disguised as friendly spies would have cigarettes that didn't burn
* Fixed a bug where overhealing disguised spies would show the wrong overhealing amount to the medic
* Made it more obvious on first person view model when your motion cloak is out of juice and you are partially visible
* Also made it more obvious on first person view model when you're bumped while cloaked
* Improved the way your disguise weapon is determined to make it clearer and fix a couple of rare issues
* Spies disguised as enemy spies now get a random mask to help complete the disguise, and their target id will be set appropriately
* Spies disguised as medics now have an Ubercharge: line in their disguise target info
* Spies outward facing "disguise health" now matches their disguise target when they first apply the disguise
* Spies can now pick up health kits for their "disguise health", even when uninjured
* Disguise UI doesn't show up in minimum UI mode (hud_minmode)
* Spies that disguise as a player using an unlockable now show that unlockable in hand
* Spies can now use enemy teleporters
* Added 70 new Spy voice lines
* Added 34 new Spy achievements


Scoreboard changes

* Dominations no longer get wiped when teams switch sides
* Dead players draw slightly darker in scoreboard
* Converted class labels to class icons
* All players now display the total number of people they are dominating


General

* Fixed a bug that would cause the scout's ball to regenerate at inappropriate times
* Demomen can now detonate their stickies while taunting
* Flamethrower's air burst now extinguishes fire on friendly targets
* Grenades and rockets deflected by a pyro under the effects of Kritzkrieg will now be criticals
* The Heavy and Sniper now have new custom death animations
* Fixed payload HUD not updating properly if you join in the middle of a match and the cart isn't moving
* Engineer's dispensers now give 20%, 30%, or 40% of player's max_ammo (for each ammo type) on each use, based on the level of the dispenser
* Added -sillygibs commandline parameter which will allow the non-violent gibs to be enabled
* Added a new taunt for the Kritzkrieg, which also heals for 10 points
* Improved the deathcam camera handling used when a player plays a custom death animation