Notice
This is the old thread for Instantmuffin's attempt at Heatmaps, the new thread, for Geit's attempt, is here: http://forums.tf2maps.net/showthread.php?t=22956
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Hey guys! Going to use the Front Desk for something that isn't a complaint!
So, as you've heard on KritzKast last night (or maybe in steam chat), InstantMuffin, the guy behind Prophunt TNG has offered to make a heatmap plugin for us (and the rest of the TF2 Mapping community, wherever they are!) to use. Both our servers right now have the plugin recording kill data.
Whats a heatmap?
A heatmap, simply, is a map recording the density of events in an area. If you want a good example of a professional heatmap tool, you can check out Valve's that they used for CSGO on de_train.
How's this going to work?
Well, right now both servers have a plugin on them that is recording the location of all kills on a map, then saving to a special file, much like a demo is recorded and saved on our server. What we can do then is pull those log files off the server and put them into a program that Muffin is also developing. With this program, you'll input an overview image of your map and the log file.. It will convert the data into points and overlay it on the over-view image. Something like this:
*This is not a representation of the final product. This is merely an example of what is going on as of right now*
HOLY CRAP BALLS BATMAN, HOW CAN I HELP!?
Calm down. There's two ways you can help. First off, we need 1 map with a LOT playtime. The data above? It's not enough for the development. We need a map with a LOT of data. That only means one thing: MARATHON TEST. Thats right guys, it's time for another one of our epic Marathon Tests. But which map? I don't know. You can nominate a map that you think should be marathon'd and we'll put up a vote.
There's another way you can help out! The wonderful thing about this heatmap plugin is that it can record more than just deaths. It can record just. about. anything. Headshots? Yup. Buildings built? Yup. Kills with fish? Probaby. What we need to do is put together a list of things that we would find useful when developing a map (besides deaths) so that the feasability of recording it can be investigated.
So, if you're going to post, two things: Post what map you think deserves a marathon test and what things you think are useful for being recorded on a heatmap. Also, if you could post a date that you might like it (In the next 2 weeks, please) that would be aweeeesome.
I've put InstantMuffins steam profile above, if you want to reach out to him yourself, go right ahead. He's a nice guy and doesn't bite (okay, if you're a muffin, he will). Any questions, you can put it in this thread or ask me or InstantMuffin.
This is the old thread for Instantmuffin's attempt at Heatmaps, the new thread, for Geit's attempt, is here: http://forums.tf2maps.net/showthread.php?t=22956
---
Hey guys! Going to use the Front Desk for something that isn't a complaint!
So, as you've heard on KritzKast last night (or maybe in steam chat), InstantMuffin, the guy behind Prophunt TNG has offered to make a heatmap plugin for us (and the rest of the TF2 Mapping community, wherever they are!) to use. Both our servers right now have the plugin recording kill data.
Whats a heatmap?
A heatmap, simply, is a map recording the density of events in an area. If you want a good example of a professional heatmap tool, you can check out Valve's that they used for CSGO on de_train.
How's this going to work?
Well, right now both servers have a plugin on them that is recording the location of all kills on a map, then saving to a special file, much like a demo is recorded and saved on our server. What we can do then is pull those log files off the server and put them into a program that Muffin is also developing. With this program, you'll input an overview image of your map and the log file.. It will convert the data into points and overlay it on the over-view image. Something like this:
*This is not a representation of the final product. This is merely an example of what is going on as of right now*


HOLY CRAP BALLS BATMAN, HOW CAN I HELP!?
Calm down. There's two ways you can help. First off, we need 1 map with a LOT playtime. The data above? It's not enough for the development. We need a map with a LOT of data. That only means one thing: MARATHON TEST. Thats right guys, it's time for another one of our epic Marathon Tests. But which map? I don't know. You can nominate a map that you think should be marathon'd and we'll put up a vote.
There's another way you can help out! The wonderful thing about this heatmap plugin is that it can record more than just deaths. It can record just. about. anything. Headshots? Yup. Buildings built? Yup. Kills with fish? Probaby. What we need to do is put together a list of things that we would find useful when developing a map (besides deaths) so that the feasability of recording it can be investigated.
So, if you're going to post, two things: Post what map you think deserves a marathon test and what things you think are useful for being recorded on a heatmap. Also, if you could post a date that you might like it (In the next 2 weeks, please) that would be aweeeesome.
I've put InstantMuffins steam profile above, if you want to reach out to him yourself, go right ahead. He's a nice guy and doesn't bite (okay, if you're a muffin, he will). Any questions, you can put it in this thread or ask me or InstantMuffin.
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