Standardising a CTF HUD.

Should there be a standard HUD for Attack and Defend CTF?


  • Total voters
    117

DrHaphazard

L5: Dapper Member
Jan 6, 2008
249
12
Bah i should have voted Other. I think its great that valve has responded on this issue, will be wonderful to see what they give us.

However, i agree with Artesia on the first page. Allowing the mapmaker to customize the hud directly would really open up the mapping possibilities. I remember we sent a letter to valve a while back asking for that kinda customization, but I guess nothing really came of it.
 

zpqrei

Theme Changer Extraordinaire
aa
Oct 19, 2008
1,067
1,150
What's that? Yes? You DO want a new HUD?

I guess this'll have to do then:
image002.png

image004.png

image006.png


Thanks to Eric Smith (from Valve) for working on it and providing me with the pictures. When will it be out?

...

Soon ;)
 

Owlruler

L12: Fabulous Member
Dec 10, 2008
964
275
:O

But what happened to the border?!
 

Psy

The Imp Queen
aa
Apr 9, 2008
1,706
1,491
Single flag indicator is stretched! :p

Seriously, awesome stuff.
 

Void

Local Man Unable To Map, Sources Say
aa
Sep 14, 2008
1,874
2,985
You're going to waste everyone's energy by spazzing out for this, they'll be too tired to spaz tomorrow. :C
 

Owlruler

L12: Fabulous Member
Dec 10, 2008
964
275
You're going to waste everyone's energy by spazzing out for this, they'll be too tired to spaz tomorrow. :C

What's happening tomorrow?
 

Void

Local Man Unable To Map, Sources Say
aa
Sep 14, 2008
1,874
2,985
as many as you want, his examples just have 1 and 2
 

NovaSilisko

L42: Life, the Universe and Everything
aa
Feb 3, 2009
502
270
<3
 

Owlruler

L12: Fabulous Member
Dec 10, 2008
964
275
nothingwhywouldyouthinksomethingwashappeningtomorrow

other_awesomenessShiftyEyes.gif

WHAT ARE YOU HIDING FROM ME!!!!!!!!
/me storms off to find out......