I didn't play the map much, And the playercount was suspiciously low (3v3 to 5v5) so I'll not post any gameplay-wise feedback (but I must say that for an a/d map, it still plays fine even with that low playercount) But there are some technical issues that I would like to mention.
On stage 2, after the train reaches cp3, it sticks to the fence and you can get stuck between the front bumper (the
snowplow) and the fence (where I'm in the pic). Luckily I'm a demoman so I could stickyjump out of it, which brings up the next thing:
Here's where I landed from that jump: the roof over cp3 in 2nd stage,
I ain't sure if it's a bug or feature, but it's not clipped.
Shadows are weird. Really weird.
That train custom HUD, showing 60%, while setup is still going. I don't remember if the train actually had 60% life, or if it was only a display error. Probably the latter.
That train HUD is really buggy anyways. In spectator it doesn't show, and after the red machines damage the train it tends to disapear too.