Well, it's not like you need it all the time... I was actually considering making it part of the prop library and turning it into an "everything" library, but then I figured it's more of a one-time-per-map library.This should go in everyone's maps that they always have open, alongside the prop library.
I believe mine loads second because the list is alphabetized, and so overrides anything in the first. It shouldn't matter if you keep the original or not though, I had it in there the whole time without conflict.Should I add your FGD and remove the TF2 one, or keep both in? I've noticed yours already includes the TF2 FGD, and I have had compatibility problems in the past when running multiple FGDs at once in Hammer (them cancelling out each others' entries and whatnot).
Mapmaker requests
* Added new input for forward speed modifier to FuncTrainTrain
* Added TeleportToPathTrack input to func_tracktrain