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So, i was developing my first map in hammer and want to go back to full bright lighting how can i do this?
how?or you can tell the engine to ignore lighting with "mat_fullbright 1"
That's a command that you do from the game's console. You'll need to run the "sv_cheats 1" command first tho.how?
I find that geometry is easier when there's lighting in the map, cos it's harder to figure out perspective in a fullbright map.I assume focusing on geometry for now and planning to tackle lighting later, which is perfectly fine.