- Jun 22, 2009
- 149
- 204
This is a tool I will be using in the next version of walkway to count bots killed. I thougt that other mappers could find more useful uses for it, so I deceided to release it as a prefab
The engineer counters are a group of prefabs that lets a mapper put a brush based counter in any map. This counter can count up or down, and it can trigger events based on the actual state. It can also be reseted to the initial value.
You can count up to show team's points or do a countdown and use it as a timer. You can have multiple instances of every counter in a map, being completly independent between each other.
DEMO MAP
The pack includes a demostration map with 4 counters on it. Join the red team to test all avaiable features
You have one counter controlled by buttons. Shoot the red button to count up, the blue button to count down and the yellow button to reset the counter to 00000. If the counter reaches the 00020 value, it will trigger a particles effect. In a real map, you can replace the event's effect with anything. The box holding the counter was created for this map, the counter spawns without it.
This counter counts blu players killed in the map
The last two counters are countdowns. They count down based on the ammount of controlled CP's. They decrease by 1 for every controlled CP every 5 seconds. When any of them reaches 0, it resets to 30.
The .vmf from the demo is included in the pack
INSTALLATION
The engineer's counter is a prefab.
on before spawning one!
CUSTOMIZATION
The engi counter can be customized to fit the requirements in your map. You can change the wheels texture or size to anything you want. You can also change the count speed. Everything that the player can see from the counter can be, to certain degree, modified.
FEEDBACK NEEDED
The engi-counter is not complete. Have you found a bug in the entities system? Or something that can be improved? Can you do a model to replace the brush wheels or a nice box for them? What do you think about this prefab? Don't hesitate to post!
Requests:
- A nice model for the wheels
- A model for the box of the counter (5 wheels)
- The sound when the counter changes from the "Meet the Engineer" video
For reference, here is a pic of the real counter and what I was aiming for
I hope you find this prefab useful! Cheers!
DOWNLOAD
I know the promo sign is very similar to the images from [ame="http://forums.tf2maps.net/showthread.php?t=4674"]ABS[/ame], stop looking at me like that :O!

The engineer counters are a group of prefabs that lets a mapper put a brush based counter in any map. This counter can count up or down, and it can trigger events based on the actual state. It can also be reseted to the initial value.
You can count up to show team's points or do a countdown and use it as a timer. You can have multiple instances of every counter in a map, being completly independent between each other.
DEMO MAP
The pack includes a demostration map with 4 counters on it. Join the red team to test all avaiable features

You have one counter controlled by buttons. Shoot the red button to count up, the blue button to count down and the yellow button to reset the counter to 00000. If the counter reaches the 00020 value, it will trigger a particles effect. In a real map, you can replace the event's effect with anything. The box holding the counter was created for this map, the counter spawns without it.

This counter counts blu players killed in the map

The last two counters are countdowns. They count down based on the ammount of controlled CP's. They decrease by 1 for every controlled CP every 5 seconds. When any of them reaches 0, it resets to 30.
The .vmf from the demo is included in the pack
INSTALLATION
The engineer's counter is a prefab.
There are some steps to follow for making a counter functional. Those steps are fully explained in the readme in the .rar file. Don't forget to turnTo install the prefab, copy the "Engineer counters" folder in:
\steamapps\<accountname>\sourcesdk\bin\orangebox\bin\prefabs
and the textures "engicounter" folder in:
\steamapps\<accountname>\team fortress 2\tf\materials
CUSTOMIZATION
The engi counter can be customized to fit the requirements in your map. You can change the wheels texture or size to anything you want. You can also change the count speed. Everything that the player can see from the counter can be, to certain degree, modified.
FEEDBACK NEEDED
The engi-counter is not complete. Have you found a bug in the entities system? Or something that can be improved? Can you do a model to replace the brush wheels or a nice box for them? What do you think about this prefab? Don't hesitate to post!
Requests:
- A nice model for the wheels
- A model for the box of the counter (5 wheels)
- The sound when the counter changes from the "Meet the Engineer" video
For reference, here is a pic of the real counter and what I was aiming for

I hope you find this prefab useful! Cheers!
DOWNLOAD
I know the promo sign is very similar to the images from [ame="http://forums.tf2maps.net/showthread.php?t=4674"]ABS[/ame], stop looking at me like that :O!