Inputs:
SetCountdownTimer <integer> Set the countdown time and start the timer.
SetCountdownImage <string> Set the countdown image.
SetFlagResetDelay <integer> Set the length of time (in seconds) before a dropped flag resets.
SetPointsOnPlayerDeath <integer> Set number of points per flag dropped upon player death.
This is probably really obvious but how do I set an input onto an entity? I know that by setting an output from another entity targetting the entity in question, it will recieve an input, but how do I set an output onto that entity specifically as it says in the guide?