Release candidate 1 is now out

The first post has the download link
Fixed in Release candidate 1:
- Intro screenshots added
- The pit at the end is now a repository; rather than an empty square hole
- Added another building at the last cap
- Added more clientside physics props
- Fixed some more fade distances
- Fixed a place near the last cap in which you could get stuck
- Fixed a few places where the cart would get stuck when rolling backwards
- Changed a few textures to better fit the map
- Some fade distances fixed
- Moved red's last spawn to a better location
- Added a building at the last cap
- Improved the explosion
- Added an ammopack in the lower level before the last cap to help blue get some teleporters up
- Reduced the power on alot of displacements
- Removed the arch
- Removed a piece of the wooden wall at the last cap
- Added a small ammopack in the building at cap 2 near the one-way gate
- Compiled with HDR