My first Map [Deleted]

Discussion in 'Map Factory' started by Cynder loves Portal, Jan 27, 2016.

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  1. Cynder loves Portal

    Cynder loves Portal L6: Sharp Member

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    My first Map - my first map...

    These are my first attempts at mapping.

    Please be nice with comments and any advice would be helpful for furture projects!!
     
  2. Cytosolic

    Cytosolic L4: Comfortable Member

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    First off, don't add capital letters to your file name, it can crash some servers. Another thing would be to add some screenshots of your map. Most players won't download something if they don't know what it looks like.
     
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  3. sooshey

    aa sooshey :3c

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    I took a run around your maps, so here are some things i suggest:

    First of all, your map was 100% pitch black except for the skybox. I'm not sure why exactly, maybe you don't have any light entities? But I turned on fullbright to take the following pictures.

    Use the 3D view in hammer to make sure your brushes meet up. See in this picture, your building is floating:
    [​IMG]

    Also, the doors in this building sound like they're opening but they don't:
    [​IMG]

    For that, I recommend downloading ABS resource pack which includes pre-made doors for you to use, as well as libraries of props, and copy-and-paste-able logic for every game mode. Alternately, the valve developer wiki has articles on almost every feature of TF2 maps and is a great resource if you want to fully understand how everything works.

    The best way to learn to make TF2 maps is to run around existing ones and observe how they're built, or check out the decompiled official maps here. You can then load them into hammer and poke around as you wish.

    EDIT: Re: file naming -- Make sure when you name your maps, you name the .vmf file before you compile. Just renaming the .bsp will not work. Also don't use capital letters or spaces in the filename, because they can cause problems on Linux.
     
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  4. radarhead

    aa radarhead Level 20 "Mapper"

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    Quick note on the ABS pack- it does make setting up a map a lot easier, but I'd recommend making sure you understand entity logic first by consulting the Valve Developer Community wiki.
     
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  5. Cynder loves Portal

    Cynder loves Portal L6: Sharp Member

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    Thank you for all your advice.

    I'm still learning but i'm getting there...
     
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  6. Cynder loves Portal

    Cynder loves Portal L6: Sharp Member

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    It didn't save the trigger eddities that control the doors, I'm fixing that now!
     
  7. Mr.Willy

    Mr.Willy L1: Registered

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    I realized your download is almost 1 gigabyte, why is that?
     
  8. theatreTECHIE

    aa theatreTECHIE Yet another Techie for the net...

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    It's nearly 1 megabyte, not 1 gigabyte.
     
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  9. Turnip

    aa Turnip The 80s Vegetable

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    1 GigaWatt
     
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  10. Mr.Willy

    Mr.Willy L1: Registered

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    um no that would units of energy and electricity not computer storage data.
     
  11. Vel0city

    aa Vel0city func_fish

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    -The joke
    -Your head
    -*woosh*
     
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  12. Cynder loves Portal

    Cynder loves Portal L6: Sharp Member

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    This download has been removed and is no longer available for download.
     
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