-added more handrails around the death pit at last to help spies to not just walk into it.
-clipping fixes
-minor detail changes
-made transitions between concrete and dirt/grass less jarring by having them use the same blend texture as the loading dock
-changed which window in the building between B and C is open
-removed clems corn sign from C
-opened up defender window at B more to give players there less cover
-added some props to help players jump over the lower wall between B and C
-resized detail double doors across the map to be larger
-added some phantom lights around the conveyor belt at C to make the underside of it less dark
-lit up dark area near the 1st trade spawn by the red tank to make it easier to see players like snipers there
-other stuff probably
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