Clickin
L1: Registered
- Aug 19, 2017
- 1
- 3
All playtests are based on above intermediate difficulty. My scoring after played all maps.
5 is "just normal, not so bad, not also good."
MAPS | Layout | Aesthetics | Creativity | Popfiles
Affinity | 6 | 5 | 5 | 2
Airdrop | 5| 4 | 9 | 6
Barren | 6 | 5 | 5 | 9
Calico | 4 | 5 | 6 | 4
Dockyard | 5 | 6 | 6 | 8
Factory | 3 | 3 | 10 | 3
Fiori | 3 | 3 | 5 | 1
Havana | 6 | 7 | 5 | 4
Kelly | 5 | 5 | 9 | 7
Relic | 5 | 2 | 7 | 4
Seabed | 6 | 10 | 7 | 4
Sequoia | 7 | 8 | 7 | 7
Spacepost | 5 | 9 | 8 | 7
Steep | 10 | 9 | 6 | 7
Teien | 7 | 10 | 7 | 2
Waterfront | 5 | 7 | 9 | 6
5 is "just normal, not so bad, not also good."
MAPS | Layout | Aesthetics | Creativity | Popfiles
Affinity | 6 | 5 | 5 | 2
Airdrop | 5| 4 | 9 | 6
Barren | 6 | 5 | 5 | 9
Calico | 4 | 5 | 6 | 4
Dockyard | 5 | 6 | 6 | 8
Factory | 3 | 3 | 10 | 3
Fiori | 3 | 3 | 5 | 1
Havana | 6 | 7 | 5 | 4
Kelly | 5 | 5 | 9 | 7
Relic | 5 | 2 | 7 | 4
Seabed | 6 | 10 | 7 | 4
Sequoia | 7 | 8 | 7 | 7
Spacepost | 5 | 9 | 8 | 7
Steep | 10 | 9 | 6 | 7
Teien | 7 | 10 | 7 | 2
Waterfront | 5 | 7 | 9 | 6
Only talking about 3< score.
Bad Engilsh :3
Affinity
- Popfiles (2)
Robots can't attack us. this is probably due to poor-designed nav. not the problem popfile itself.
But that problem is huge at the point difficulty is dramaticaly reduced.
I can say popfile itself is well balanced for intermediate - i just wonder why you rushed nav.
Fiori
- Popfiles (1)
Not like affinity, it probably has both map problem and difficulty problem.
first advanced is not fit for its difficulty, and wave 2 is too hard for unintended reason (expert heavies are more powerful then you think)
they uses wrong way, and often stuck in spawn point.
Relic
- Aesthetics (2)
Dev textures are everywhere. I know this is "alpha" state - but it's painful to watch.
Teien
- Popfiles (2)
View: https://www.youtube.com/watch?v=Vb-5dXuEBCc&t=209s
But expert's squad/robot placement is unique and good.
as a popfile maker, i think you should nerf OP robots (like sakura soldier) and give more money, and replace supports.
Bad Engilsh :3
Affinity
- Popfiles (2)
Robots can't attack us. this is probably due to poor-designed nav. not the problem popfile itself.
But that problem is huge at the point difficulty is dramaticaly reduced.
I can say popfile itself is well balanced for intermediate - i just wonder why you rushed nav.
Fiori
- Popfiles (1)
Not like affinity, it probably has both map problem and difficulty problem.
first advanced is not fit for its difficulty, and wave 2 is too hard for unintended reason (expert heavies are more powerful then you think)
they uses wrong way, and often stuck in spawn point.
Relic
- Aesthetics (2)
Dev textures are everywhere. I know this is "alpha" state - but it's painful to watch.
Teien
- Popfiles (2)
But expert's squad/robot placement is unique and good.
as a popfile maker, i think you should nerf OP robots (like sakura soldier) and give more money, and replace supports.