Gameplay: 5
The layout seems uncofused, and sometimes overscaled as well. The main choke leading out from the bot drop zone is about 1/3 of the map's width. The two bot routes were identical, meaning you're relying entirely on the waves to make your gameplay interesting. The high ground was a bit weird, because it took too long to access to really be effective – at the finale, for example, you have to go around the main fight to get the vantage point over the bots, which is counter intuitive. Consider centralizing your high ground, and making it more of where players want to be. Additionally, having bots have a large ramp down onto the players is an odd design choice – I don't know if it's good or not. Just think about it when you make any layout changes. On a positive note, your bot drop zone is actually really cool, since you have a lot of flanking opportunities, and it caters to a lot of play styles.
Waves: 4
Your waves aren't really bad, but they aren't very good either, and definitely too hard. You could probably get away with the same pop file on a different map, but the map isn't very easily defended, and the pop file doesn't do much to cater to that. Laser soldiers/enemies are annoying because it's hard to see the projectile, stock soldiers would function about the same and be much easier to dodge. I haven't seen the 2nd half of this pop file, but I imagine the difficulty-money curves are way too far from each other.
Aesthetics: 4
Your aesthetics are boring. There's nothing horribly wrong with them, and they're not broken, but they're entirely uninteresting. I don't say this because your map uses the same theme that's been around with TF2 for 5 years, but because your map looks like a textured alpha. There's props scattered about, but it really doesn't do a whole lot. You should go back to your church theme, because it was a lot more interesting.
Technical: 7
-Tanks could “pinch” a player against a wall and kill them
-Displacement ramp has a tri you can't walk up
-Dead bodies fall through hatch
-Few minor clipping errors (not in important areas)
-I was killed by a “Bonk Scout” with a scattergun.
Full Judgement PDF