I still don't think it's ready enough to be shown but as the contest draws to a close I feel the need to be open with people about what is going on. I did speak to ZPQ at the start to make sure I could post a thread as late as this and he was OK with it.
At current the map is around 80% complete with huge gaping holes in it and many many brushes yet to be func_detailed so compiled screenshots will have to wait as it would probably take a week to compile.
I saw this contest ending just before Halloween and leapt at the opportunity to cash in on that so I've gone with a similar environment to the previous Halloween setup in harvest. Don't worry, I haven't touched those terribad trees.
Similar to the Whark/Alia team up I've got Rexy making some absolutely incredible props and textures.
www.subtleallusion.com/blog will see progress updates between now and completion.
At current the map is around 80% complete with huge gaping holes in it and many many brushes yet to be func_detailed so compiled screenshots will have to wait as it would probably take a week to compile.
I saw this contest ending just before Halloween and leapt at the opportunity to cash in on that so I've gone with a similar environment to the previous Halloween setup in harvest. Don't worry, I haven't touched those terribad trees.
Similar to the Whark/Alia team up I've got Rexy making some absolutely incredible props and textures.
www.subtleallusion.com/blog will see progress updates between now and completion.
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