Hammer - All textures have turned white

Pigritia trade.tf

L1: Registered
Oct 21, 2015
2
0
So, today when i opened hammer i was confronted by a box named Smoothing Groups.
http://postimg.org/image/ltmtz6t9l/
And all my textures appeared white like this:
http://postimg.org/image/sitdf7ell/
When i filter textures for only used textures only my used textures show up even though they appear to be white.

I would really appreciate all help I can get.
 

Attachments

  • Smoothing Groups.JPG
    Smoothing Groups.JPG
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  • White texture.JPG
    White texture.JPG
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SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,325
1,866
Click the "camera" overlay on your 3D viewport and select "3D Textured" to fix it.
 

iiboharz

eternally tired
aa
Nov 5, 2014
858
1,292
In all the time I've spent using Hammer I have never, ever, ever had to use (or even learn how to use) smoothing groups. As far as I know they can safely be ignored.

Smoothing groups are useful for weird curved geometry but as far as I'm aware most cases don't need manual application. I don't even think the 3D Smoothing Groups view is used ever.
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,699
2,581
The only time it's useful is when you have a corner that's 45 degrees or less and you need to tell Source that it's a corner, not an embarrassingly low-poly curve. (By manually setting the stuff on one side of the corner to a smoothing group.) So if you're making a map like Foundry it'd probably come in handy.