MVM Goldpit b12_missionupdate1

mvm map with classic dustbowl theme

  1. Asd417

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    Messages:
    1,068
    Positive Ratings:
    745
    b6
    Map Changes:
    Removed displacement holes
    Fixed upgrade station prop
    Fixed buildings being culled visibly

    Mission Changes:
    W2: Wave difficulty adjusted, Changed the last gatebot into normal bot
    W3: Removed 1 Giant Demo near beginning, Fixed Vaccinator not being at 90%, Bonk support now spawns after W3_01, Removed 2 Giant Heavy pairs at the end.

    W4: Charged Soldiers are now gatebots Fixed Chinese government not acknowledging the Tienanmen incident, Crit Demo subwave now has 33% chance to spawn gatebot instead of normal bot. Demoknights are now persian persuader demoknights.

    W5: Changed Gatebot demoman into gatebot soldier for variety. Made Giant Deflectors into gatebots, pronounce pickle during playtest to prove you read this, Added sunonastick scout support for W5_04, Giant Blackbox Soldiers are no longer gatebots, since these are literally the suggested changed, Removed Conch/Persian persuader subwave.

    W6: No Changes, Planning for changes but looking for more tests. I want to make this idea work.

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  2. Asd417

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    Messages:
    1,068
    Positive Ratings:
    745
    No Map Changes

    Mission Changes:
    W6:
    Golden Commander now deals double damage
    Golden Commander now spawns later
    Heavy Support spawns earlier
    Added Giant Soldier Support
    Reduced spawncount of all other supports

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  3. Asd417

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    Messages:
    1,068
    Positive Ratings:
    745
    Mission Changes
    Wave 3
    Fixed Huntsman template

    Wave 6
    Boss bot can now reflect
    Reduced boss skill from Expert to Hard
    Reduced spawn timer for all support subwaves

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  4. Asd417

    aa Asd417 e

    Messages:
    1,068
    Positive Ratings:
    745
  5. Asd417

    aa Asd417 e

    Messages:
    1,068
    Positive Ratings:
    745
  6. Asd417

    aa Asd417 e

    Messages:
    1,068
    Positive Ratings:
    745
    Map changes:
    Added 3d skybox
    Added Soundscape
    Added Clipping near first robot spawn
    Added details
    Adjusted prop fade distance of several props

    Mission Changes:
    Switched Wave 3 and Wave 4

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  7. Asd417

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    Messages:
    1,068
    Positive Ratings:
    745
    b8
    Map changes
    Fixed wrong Soundscape being played in some areas
    Added Details

    Mission Changes
    W1: Reduced total bot count of heavy scout subwave

    W3: Reduced total bot count of several subwaves.
    Reduced the number of demoknight being spawned with the charged soldier

    W4: Increased number of shotgun-medic combo subwave.

    W5: Fixed Gauntlet heavy being stunned

    Note: Bonk Scouts will not be stunned during gate capture if they are bonked. I have been informed that it's just how it is in Mannhatten as well

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  8. Asd417

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    Messages:
    1,068
    Positive Ratings:
    745
    b9
    Map changes:
    Fixed displacement seem
    Fixed nav issue in several areas

    Mission Changes
    W1 reduced spawn timer and totalcount for some bots
    W2 Removed two shield medic pairs (or one I cant remember)
    W3 Reduced giant charged soldier
    W6 Reduced health of giant pyro from 75000 to 70000, Reduced health regen from 200 to 100. Increased spawn timer for giant soldiers from 15 seconds to 20 seconds

    General: Vaccinators now use regular mediguns

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  9. Asd417

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    Messages:
    1,068
    Positive Ratings:
    745
  10. Asd417

    aa Asd417 e

    Messages:
    1,068
    Positive Ratings:
    745
  11. Asd417

    aa Asd417 e

    Messages:
    1,068
    Positive Ratings:
    745
    Map Changes:
    Fixed displacement clipping in spawn
    Fixed end of the wire being visible
    Added goldpiles to smoothing group
    Fixed wooden support fading out within visible range
    Added clip to foward upgrade station
    Added a sign on fence near gate A


    Mission Changes:
    Wave 2
    Reduced max active and total count of scouts
    Reduced max active of soldier

    Wave 5
    Changed Black Box soldier to Burst Fire soldier

    General Changes
    Shield Medics now ignore enemies

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  12. Asd417

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    Messages:
    1,068
    Positive Ratings:
    745