Func_Tracktrain problem [solved]

Jan 20, 2019
391
621
I need help. On my player destruction map, I want to make a tank that drives through the entire map and collects fuel canisters. Atleast, it runs straight through the middle of the map without turning.

Now to the problem. In the Hammer, the tank is attached to the truck and the model itself is calmly turned the way I need. On the map everything turns 90 degrees and goes sideways. Cool!

Here is func_tracktrain screenshot
Снимок экрана (96).png


Снимок экрана (97).png


This is how it should to look at all and looks in hammer (first path_track right in the func_tracktrain)

Снимок экрана (99).png


This is how it shouldn't to look at all and how it looks in game (Tank should to face right in front of me but it moves sideways)

20190428190457_1.jpg
 
Last edited:

DrSquishy

we've all had better times to die
aa
Feb 10, 2017
1,330
989
You don't want the tracktrain facing the way that it will be travelling - instead turn it so that it is facing 'upwards' in the Topdown 2D view