- Apr 15, 2013
- 19
- 13
Hello people of TF2Maps.net! I am here to tell you about an idea i got for a new contest that iv'e never seen thought up of by anyone else ever!
The big idea is that everyone collaborates onto one gigantic map by making sections of it together. An advantage to this method is that everyone only dies a little bit of work, so they arent distracted from their own projects.
It would work by everyone making a single capture area for a payload or attack defend map (I haven't decided which yet, so i'm letting you guys choose. post what you want in the poll and the winner will be mapped.
Once the deadline has passed (I haven't set one yet, so don't worry) I will take all the sections that have been submitted and string them together into a massive map.
==RULES==
-Because everyone probably has a different idea on how the map will look like, your entry must be completely in dev textures so we don't get desert next t snowland next to forest. I will be doing the aesthetics.
- Try to have at least one entrance/exit to your section, which is easily identifiable. Any more, and i may have trouble stringing it to another map.
-When we decide on making a PL or CP map, you are not allowed to make the other one, as it has no way of fitting in.
-Try to keep the entrance and exit of your map in a straight line, so that we don't end up with map sections overlapping due to too many right turns in a row.
==Notes==
-I may edit your map to make it fit in with other maps.
-Everyone who contributed will be recognized as a creator.
-You are allowed to make two entries
Because this contest isn't being run by tf2maps.net, think of it as a minor contest that you don't need to enter. But hey, if anyone of the site owners like my idea, feel free to make it a main event for the summer, as long as i get credit for the idea.
If you have any ideas to change the rules of the contest, feel free to let me know and I will add them to the list.
The big idea is that everyone collaborates onto one gigantic map by making sections of it together. An advantage to this method is that everyone only dies a little bit of work, so they arent distracted from their own projects.
It would work by everyone making a single capture area for a payload or attack defend map (I haven't decided which yet, so i'm letting you guys choose. post what you want in the poll and the winner will be mapped.
Once the deadline has passed (I haven't set one yet, so don't worry) I will take all the sections that have been submitted and string them together into a massive map.
==RULES==
-Because everyone probably has a different idea on how the map will look like, your entry must be completely in dev textures so we don't get desert next t snowland next to forest. I will be doing the aesthetics.
- Try to have at least one entrance/exit to your section, which is easily identifiable. Any more, and i may have trouble stringing it to another map.
-When we decide on making a PL or CP map, you are not allowed to make the other one, as it has no way of fitting in.
-Try to keep the entrance and exit of your map in a straight line, so that we don't end up with map sections overlapping due to too many right turns in a row.
==Notes==
-I may edit your map to make it fit in with other maps.
-Everyone who contributed will be recognized as a creator.
-You are allowed to make two entries
Because this contest isn't being run by tf2maps.net, think of it as a minor contest that you don't need to enter. But hey, if anyone of the site owners like my idea, feel free to make it a main event for the summer, as long as i get credit for the idea.
If you have any ideas to change the rules of the contest, feel free to let me know and I will add them to the list.