I'd have believed that it was Meridian until Shmitz came out with B4 and redid the temple. Particularly since the change to allow the forcing of CTF HUD in that one update that seemed like they did it just for him.
Regarding the thread, my favorite idea for a contest is currently small maps for 4-10 players for when servers are starting up or slowing down for the night, as discussed here
How about Tag-Team mapping? Group up into 2s or 3s and make a map (pl, cp, tc - good luck! - gp, or atk-defend) ready for final in 2 months. What'dya think?
Create an intel room, for gameplay. ie take everything bad said in the why do people hate ctf thread and try and combat that. The test will be against 2 or 3 camping engys against an uber, or 2.
I would like an odd map contest with maps (like mine) that go outside the "normal" way of doing maps. This would for maps that refuse to fallow a formula made by someone else.
A contest where everyone gets a model or specific theme and you have to map around that theme, no restriction on game type just has to follow the theme or based around the model.
A Final Capture point contest would be good. It would be one team's base. Payload or Capture Point Style. Of course there still would be size requirements, one working spawn, the capture point/payload hole.
(After 20 pages, its hard to tell what has been suggested anymore.)
I would rather like an arena map contest. They are rather small, so it would probably get lots of contestants, and they are actually proper maps that are played for fun, unlike from the previous 2 competitions. What I liked so much about the single-stage payload competition was that there was so many great entries to play .
During summer people have a lot more free time and a full scale project contest might be appropriate. Something starting within the next month and ending September 1st would be an excellent timeframe.
The community loves 3 stage A/D maps. Re-treading that ground isn't a terrible idea.
I wouldn't mind seeing a mapping contest which is over a 24 hour straight period. Give like a pre-designed layout (E.g. if its a 5cp map, have a base one done which has to be built around, (E.g. no brushes done; just entity set up; which are not allowed to be changed)
the mapping would be done for 24 hours straight (or 12 & 12; which ever people prefered to do) and then the results are posted and the one which plays the best/looks nicest wins
Poor Dario won't be feeling too good if we did! :lol:
Personally I hope its around multistage CP maps like dustbowl, since there are next to none of those, and the ones that do exist are pretty bad (castle, egypt, bloodstained etc)
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