- Nov 12, 2007
- 1,128
- 746
ALPHA 3
* Added nobuilds to cauldron area rocks and the upper ledges by the final point.
* Tweaked spawn times a little to encourage more action between points 2 and 3.
* Added gondolas to final points.
* Added railings by the lower approaches the the center point.
* Downgraded lower tunnel health kits to small.
Starting out with minor tweaks to try to get more action between points 2 and 3, and make the final point a little bit less stalemate-prone.
* Added nobuilds to cauldron area rocks and the upper ledges by the final point.
* Tweaked spawn times a little to encourage more action between points 2 and 3.
* Added gondolas to final points.
* Added railings by the lower approaches the the center point.
* Downgraded lower tunnel health kits to small.
Starting out with minor tweaks to try to get more action between points 2 and 3, and make the final point a little bit less stalemate-prone.