absurdistof
aa
- Aug 10, 2009
- 1,240
- 399
The ambient lighting is still unnervingly blue![]()
If you are still working with this map, i have couple of suggestions. First of, there's a bush hovering after the first 1point, left side as seen from blu base. Then on the RED base, there a plank showing at top up of the door. People also get trapped into that same RED base and die if the cp is capped at the right time. There are also too many ways to flank the other team.
Holy shit, a new version of Beerbowl?
My biggest problem with this map has always been the last point. Any changes there?
Damn that lighting is weird, choose either green or yellow as a main colour, but please don't mix both. I really liked the old lighting why did you changed it ?
I don't think your payload cart is quite right. It seems to be missing half of it. The lighting is nice outside, but inside it's too yellow imo and the humping cows? I have no words left.