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BeerBowl b8

Drink and be safe.

  1. NightHawK
    Created by: NightHawK & Rotatceps
    Current Version: Beta 8

    BeerBowl is a 4 capture point payload map. (And yes, it has beer and humping cows.)

    The map is currently on rotation on the FITH Gaming server (IP:

    There is a custom cart: (In Beta 8, the cart is cut in half.)


    And custom health kits.
    Beer Bottle - Small Health
    6 Pack of Beer - Medium Health
    Keg - Full Health

    Beta 8 Changelog:
    -Reverted lighting back to a previous version (b5a)
    -Final Capture Point Changes
    ---Changed the doors to one way doors on the top right flank, BLU now has to jump down to attack bottom right sentry spot.
    ---Changed the layout of the left flank and added a door, to slightly slow down BLU from that area.
    ---Added another door to final RED spawn.
    -Reduced Maximum Cart Speed by 11%
    -Reduced Addtime on CP3 by 30 seconds
    -Added nobuild triggers to certain areas.
    -Made the friendship bridge near CP2 look cleaner.
    -Reduced the yellowness in many of lights around the map.
    -Fixed various exploits.

    Planned upcoming changes:
    -FIgure out a way to do a two cart system with rollforward and rolldown mechanics without having the two cart go inside each other.
    -Keep polishing and improving the map.
    -Make the forward spawn after CP2 less awkward.

    Changelog From Beta 6c to Beta 7c (Super Summarized)
    -Added rollback and rollforward mechanic
    -Re-designed 2/3 of the map
    -Cleaned up all of my old messy brushwork
    -New Final Capture Point
    -Re-designed 1st Capture Point Area
    -Reduced walking distances
    -Did multiple pass throughs to get the map as optimized as possible.
    -Added an additional forward BLU spawn near the 3rd Capture Point
    -Changed the lighting to a sunset (Will try to make it less yellow)
    -Added Humping Cows
    -Fixed several minor bugs
    -Speed Boost is now 3 people on the cart and is significantly slower than the previous speed boost
    -I enjoy having this, since it adds a lot of pressure for RED to defend the cart and a nice little change from standard payload maps.
    -Added Custom Health Packs
    -Beer Bottle = Small Health
    -Six Pack of Beer = Medium Health
    -Beer Keg = Full Health

    -The cart doesn't kill buildings in front of it though having a trigger_hurt on it.
    -Minor visual bugs


    1. pl_beerbowl_b80010.jpg
    2. pl_beerbowl_b80012.jpg
    3. pl_beerbowl_b80013.jpg
    4. pl_beerbowl_b80014.jpg
    5. pl_beerbowl_b80016.jpg
    6. pl_beerbowl_b80017.jpg
    7. pl_beerbowl_b80018.jpg
    8. pl_beerbowl_b80019.jpg
    9. pl_beerbowl_b80020.jpg
    10. pl_beerbowl_b80021.jpg

Recent Reviews

  1. Anonymous
    Version: b8
    An excellent payload map, you owe it to your server to have this map available to play.