(I feel a new avatar coming... )
Not to ruin everyone's fun, but disguised spies dont get hats do they? Won't this eventually be a dead give away? Or at least a big hint?
Also my avatar is small now, this makes me sad.
The loadout of the person a spy is disguised as is applied to the spy's disguise.
I do believe Valve bandwagonned on Ace's snow textures...for shame!
KOTH should be fun, and should effectively double the value of everyone's Arena maps
(1) KotH in TF2 actually requires you to cap a point with a short cap time to start your team's clock. If the other team caps the point, your team's clock stops and their clock starts, and you have to re-capture the point to resume your team's clock's march towards zero. First team's clock to hit zero wins the round. New HUD elements is highly likely.Heh, well good ideas have to come from somewhere!
I was really hoping that pl_waste was going to be featured as a new gamestyle. KOTH is ok i guess, i dunno though since i have not really played koth for any serious length of time in tf2.
BTW in koth do you have to hold the point for a certain length of time, or is it just like a really long cap in order to make it hard to achieve? If its the former maybe we get some new hud elements to display that? (1)
Oh also, im fairly certain that spies do not receive hats, but I could be wrong. (2) Also i hope the medic gets a cool hat since im not a great fan of the prussian one (although i suppose id wear it if it ever friggin dropped.)
I do believe Valve bandwagonned on Ace's snow textures...for shame!
KOTH should be fun, and should effectively double the value of everyone's Arena maps
This might just inspire me to revisit Lighthouse and expand it so it works for 12 v 12.
(2) You're wrong.(1)