SD Defusal2

Discussion in 'Map Factory' started by Roll, Jan 25, 2015.

  1. Roll

    aa Roll -in a daze-

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    View on the Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=454114163

    New and "improved", Defusal2 is the sequel to Defusal (as seen here). Features include bomb planting, reused mvm announcer voicelines, an sd_ prefix and not a koth_ prefix, and easier griefing.

    [​IMG]
    (Special thanks to mint onion: I stole his bomb image and used it too!)

    Update (2/11/2018): Added contest version as attachment, don't know if this will bump the thread/break anything.
     

    Attached Files:

    Last edited: Feb 11, 2018
  2. Roll

    aa Roll -in a daze-

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    Update 72 A2: You can now plant the bomb and leave it there instead of standing around and waiting to die!

    EDIT:
    Update 72: Final contest version probably. Would work on at least texturing the spawnrooms but it's really late right now.
     
    Last edited: Jan 26, 2015
  3. Roll

    aa Roll -in a daze-

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    Positive Ratings:
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    Updated to a1(a). Only took 5 months to redo a map made in less than 72 hours. Gamemode prefab to come whenever it's clean and usable.