sound

  1. Arceus

    Trials with Trains

    I followed this tutorial for inserting trains, found here, word for word. Here are my issues currently: The train does not render. A force "pushes" the player, but the model is not visible. The train model used is urban_subwaycar.mdl . There are multiple train cars, each are the same model...
  2. Sailaser

    Soundscape isn't working

    Hi, I'm trying to add a soundscape,"Dustbowl.Outside". But when I run the map, it's quiet. Did I do something wrong?
  3. UltimentM

    TF2 Payload Sound Help

    Hello everyone. I'm currently trying to create a hybrid pl/ctf map at the moment (I actually have, set up all the logic and it all works), but am having trouble with some of the sounds at the moment. At the end of the payload section, the cart blows up and begins the ctf section. The problem...
  4. O

    [Issue] Custom Map Sounds not working when on an server.

    Hello, I would like to report this issue that has been annoying me for a bit now. I'm running on a Windows 10 computer and I'm not sure when this started happening but it was pretty random. The problem still persist today, here is what's wrong. The issue starts with me on an server with no...
  5. Zeklyn

    Removing sound

    Is it any way to remove a sound, or remove sound from a small room so no one outside can hear it? I'm currently making a hidden room with sentries and you can hear the sentries outside. Hope anyone can help me Pardon my bad english
  6. T

    Sound Barriers

    Hey all, I´m currently working on a trade map and I have a basement under a square. If I´m in the cellar I can hear the sound of the guns from the square. Is there a way making sound barriers? Currently I fixed it by placing the basement highly deep, but I wanted to know wether there is another...
  7. Simulacron

    Sounds don't work ingame

    For my map pd_ritual I want to make custom voiceline. Today I created new ones,but I have problems getting them ingame. They appear in hammer and I also can select and play them put when I compile (and pack) my map the sounds can't be heard. I also changed the sound to the old voiceline I...
  8. Aeix

    Moving Sounds (ambient_generic)

    So some stuff I am currently working on involves func_tracktrains and a sound source moving with the func_tracktrain, which should be easy. However, the func_tracktrain pitch shifts the sound file I set it to play when it moves. So I tried an ambient_generic to play the sound (also gives much...