I'm a beginner at creating TF2-maps and I have problems concerning sounds. I'm currently creating a trade map and it has a room with galaxy...
All the sounds I have embed into the .bsp are not recognised at all when the map is used from the workshop. I think this might be related to the...
Hello again. I've been testing my subterranean koth map for awhile, and it features minecarts that travel along rails to help balance powerful...
While toying with the options available for the 'team_control_point' entity, I noticed the following property: Warning Sound [Sound to be played...
I'm having this problem with an ambient_generic in my map. Whenever it plays its sound, it plays it at even volume throughout the entire map...
I followed this tutorial for inserting trains, found here, word for word. Here are my issues currently: The train does not render. A force...
Hi, I'm trying to add a soundscape,"Dustbowl.Outside". But when I run the map, it's quiet. Did I do something wrong?
Hello everyone. I'm currently trying to create a hybrid pl/ctf map at the moment (I actually have, set up all the logic and it all works), but am...
Hello, I would like to report this issue that has been annoying me for a bit now. I'm running on a Windows 10 computer and I'm not sure when this...
Is it any way to remove a sound, or remove sound from a small room so no one outside can hear it? I'm currently making a hidden room with sentries...
Hey all, I´m currently working on a trade map and I have a basement under a square. If I´m in the cellar I can hear the sound of the guns from...
For my map pd_ritual I want to make custom voiceline. Today I created new ones,but I have problems getting them ingame. They appear in hammer and...
So some stuff I am currently working on involves func_tracktrains and a sound source moving with the func_tracktrain, which should be easy....
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