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Has one team had to set up shop hastily and not had time to bring in their sign_gameplay01s? Are you going for a graffiti-type style? Do you for any reason need stencil decals saying "BATTLEMENTS," "CAPTURE POINT," "CONTROL POINT," "EXIT," "INTELLIGENCE," or "RESUPPLY" in team colors?
if so...
vtf/vmt files in a .zip. Keep them in the folder named smurfin_custom and put that folder in C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
These are loosely themed around a map I'm making. It takes place in coastal chemical facilities, where safety is a prohibited...
An overlay made for the 72hr jam. Inspired by and based on Velvy's "RED EXPORTS" version: https://tf2maps.net/downloads/72hr-jam-red-exports-overlay.12092/
The texture is named "summerjam_2021_jamimports_blu".
These helpful PASS Time signs indicate what kind of goal is nearby, allowing players to better understand what to do with the JACK.
Includes three different sets of signs for Throw-In goals, Run-In goals, and Bonus goals. Each set has grey, red, and blue variants.
To install, drag the...
Hey!
Players tend to get very confused in PASS Time. They lack information on how to interact with the goals, causing them to do stupid things which frustrates everyone. Let's help with that!
I suggest 3 simple "Goal Decals" which display the name of the goal (Run-In, Throw-In and "Bonus...
Inspired by (basically just a rip-off of) @Velvott's "Really Stupid Sign Edits"
To download, extract the "materials" folder and drop it in your "tf" folder.
This is the logos I made for Waugh101's art pass of Sirc's PolarPlant map!
Behold, RED's Polar Power and BLU's Arctic Energy!
(VTFs and VMFs in the download!)
In game shot:
The logos on their own:
Yes i searched for this problem in mapping help section, haven't find anything helpful, tried changing brush face they connected to, i have light_environment properly set up, i tried alt+p and there was some problem with them i pressed fix all and nothing changed.
i don't know is this normal or...
I made some edits of the sign084 texture, better known as the DANGER: HIGH VOLTAGE | KEEP OUT sign
This pack contains 7 signs as of the first release, including 2 signs that can be used in more serious maps
The .ZIP contains a folder to create your own sign as well, the font is Arial Bold
To...
Warning signs are made to be simple and quick to understand. Graphics are a good way of immediately conveying information or warning of potential hazards, regardless of language. This sign... is something else, however.
Created by Pie_Savvy!
Installation: put the signs folder into a materials...
Includes:
Blue + neutral versions of the red 'circle' arrows
Red versions of the blue 'rectangle' arrows
Two blue 'capture point' arrows, for which a red version already exists in game
To install, unzip and place in your tf/custom folder
Credit not necessary. Please let me know if there are any...
I'm fairly new to Hammer Editor, but i'm learning! But now I've hit a problem. I want to create the "patch" overlay that usually is placed under Medkits, Ammo Packs etc. but they don't show up ingame.
I first thought it may be because of my graphics, i usually put them at low because my PC is...
Ever wanted to put some numbers on a building but you wanted a slightly different looking font?
Here ya go, 2 more sets of number overlays for your detailing needs - Compacta font, for that classic TF2 look and Bombardier font, for any military-ish use.
Hello, I've made a few custom overlays using UEAKCrash's tutorial, and these overlays show up completely ok in hammer
However, when I load the map up in tf2 (sv_pure is set to -1), the overlays show up as missing textures.
Additionally, I'm using trigger_apply_impulse (set to push a player...
All the Overlays that are used in koth_netherlands are contained here. Use them how you want.
This Pack Includes:
minemap
pixelbrushing (Unused)
pixelbrushing_wide
red1850
whogotit (went Unused in a5 mid3)
arrow_blue_rt
deadbushcorp
plaster1
plaster2
Hello guys, I'm working on a KOTH map called Altitude, and I'm looking for a few overlay signs and stuff.
It's set around a radio tower, and I wanted to have some signs like RED Communications and stuff related to radio and such.
Right now what I have in mind is a logo for RED and BLU in this...
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